EF18 - version 1.0.1

Eurofurence 18
Animalia Romana

Speakers
Cairyn
Schedule
Day Fri - Con Day 3 - 2012-08-31
Room Salon "Nürnberg" - Panel Room 4
Start time 12:00
Duration 01:30
Info
ID 36
Event type Other
Track Animation
Language used for presentation English

Computer Graphics and Animation in the Fandom

Round Table

Originally a very exclusive and limited thing, computer graphics and animation has become affordable and available for every dedicated artist. Where home computers could only render static geometric chessboard examples some decade ago (and needed all night for it), today's sophisticated programs and multicore powerhouses do it all: from fluid simulation and hard body physics to fur and cloth in glorious global illumination techniques. But all is not sunshine and roses. The tools have become complex and vast, and the professional competition calls for ever-more impressive graphics and mind-boggling sparkliness. There are a few computer artists in the fandom, and both still images and animations have been produced. Where does it all go? What are the limits? What has already been achieved? Can the fandom take a flying leap and produce a collaborative project? Come to this round table and discuss the technical and social reality, and the dream of the future.

Originally a very exclusive and limited thing, computer graphics and animation has become affordable and available for every dedicated artist. Where home computers could only render static geometric chessboard examples some decade ago (and needed all night for it), today's sophisticated programs and multicore powerhouses do it all: from fluid simulation and hard body physics to fur and cloth in glorious global illumination techniques. But all is not sunshine and roses. The tools have become complex and vast, and the professional competition calls for ever-more impressive graphics and mind-boggling sparkliness. There are a few computer artists in the fandom, and both still images and animations have been produced. Where does it all go? What are the limits? What has already been achieved? Can the fandom take a flying leap and produce a collaborative project? Come to this round table and discuss the technical and social reality, and the dream of the future.